Logistics update - Shipping from China Soon
5 months ago
– Thu, Jun 27, 2019 at 02:37:25 PM
We have a logistical update which has us very excited. Per the printer (AdMagic), the shipment of games will arrive in the Port of Shenzen on the 8th of July, will make its way to the Port of Long Beach on the 27th of July, and will then arrive in Chicago (where we're sending fulfillment from via ShipBob) early/mid August.
We're currently working with ShipBob to make sure everything is ready to go so that once they receive delivery of Ironrise games, they can turn them right around and begin fulfillment!
Thank you all so much for your patience in this. We're really looking forward to getting this game in your hands.
Game is Printing!
5 months ago
– Sun, Jun 02, 2019 at 02:41:09 AM
We've finally gotten to it. We received a corrected test copy of Ironrise (we combed through the first copy, sent notes back for some fixes), went through it, and determined everything was as it should be.
So we've given the printer the go-ahead. Ironrise is being printed, and will be shipped to the US to our distributing agent. Once there, the copies will be sent out to all of you.
Just before this happens, we'll remind everyone of the surveys, in case your address has changed (yes, it's been a while), or you haven't yet filled out your backer survey. Nothing for you to do just yet.
It's finally happening!
We also wanted to mention that our friends at World Anvil (where we store and sort all of the narrative background material for Ironrise) have a new product which is complete social experience and campaign manager for Players and Game Masters, and fully integrates with World Anvil’s powerful homebrew platform.
We will update you all hopefully soon when Ironrise ships from the printer. Thanks very much for your patience!
Test Copy has Arrived
7 months ago
– Sun, Apr 28, 2019 at 06:50:06 PM
Good news - our test/proof copy has arrived! We are very happy with how the game has turned out, and impressed with the quality of the components. Here's a rough/informal unboxing:
We're going to spend a few days combing through the proof, making sure everything reconciles and that there are no manufacturing errors. Then hopefully soon, the final OK - and the full run (2,000 copies) begins.
7 months ago
– Tue, Apr 02, 2019 at 01:31:01 PM
It's been a while, so you deserve an update. Obviously, March came and went, and we have not yet fulfilled. We're very sorry about that, we thought it was a fairly safe conservative guess of when things would be done, but this is our first time doing this sort of thing, and we were wrong.
I can't really point to one thing in particular that's created the delay, it's sort of a mix of a lot of things that we ended up having to revisit, along with other things out of our hands.
Well, the good news is that this is being fulfilled (just late). I could take a guess as to when everything will be done, but it would just be a guess. It *seems* like we're right at the end:
-We have approved the final digital proofs and the printer (AdMagic) has sent everything over to the manufacturer. So, it's being manufactured either now, or very soon.
-We are finalizing the shipping and packaging choices with the fulfillment company (ShipBob) this week. That shouldn't really have any impact on your end, as you've already paid for shipping - just has to do with the sort of shipping box this beautiful game will show up in, and some warehousing particulars.
Oh, and for what it's worth, we got a proof of the rulebook! We wanted to make sure everything went together properly and read OK, and we're very happy with the proof (see below).
I'll be back in touch with any relevant updates - I think the next likely one will be when the first units come off the line.
Thanks so much for your patience,
Test Copy on the Way to Print + Street Wizardry
10 months ago
– Wed, Jan 16, 2019 at 05:24:06 PM
We hit a fairly important milestone, so I figured it deserved an update here. I'm trying not to pepper you with too many meaningless things, while still letting you know how we are moving forward.
After several back and forth exchanges with AdMagic's art department, getting some color shading, and sizing things tweaked, we sent what could be our final version of files over for them to have a look at. They have accepted these files and sent to their print unit, which will be making a proof copy (or maybe 2) so we can check how everything comes out, not as a home made prototype, but the proper "retail" version.
I believe we'll get to see that proof pretty soon, and then things should move forward as planned. The only big foreseeable bump is the Chinese New Year (Feb 5th - 新年快乐!) which I know from experience (as a backer of Kickstarter board games more than anything) can cause a lot of chain delays in how things move along.
We're zeroing in on making some final determinations re: the World Ember writing contest for World Anvil. It's been a lot of fun seeing how many other people world build, and there have been some very interesting submissions. It's a great honor for us to be judges in this event for such a successful site.
Something else really great - some friends of ours just recently had their web series put up on Amazon - The Street Wizards Apprentice. We were fortunate enough to have the director of this series, Andrew Melzer, direct the Ironrise Kickstarter promo. You might also recognize Elise in the intro of this series, who did costuming work (for both Street Wizard and Ironrise). It's short, sweet, and good for a laugh.